AI People Alpha Officially Released!
SUMMARY:Alpha Officially Released, Alpha TrailerWhat is AI People?Alpha Launch DetailsManaging ExpectationsDistribution of the AccessHow to playSubscription Model and PricingA Story Behind AI PeoplePost-Alpha RoadmapA Note from Marek RosaJoin the Revolution of NPCs in GamingHow to play? Join the waiting list and when your batch is ready, you'll receive an approval email with instructions on how to proceed.Dear fellow gamers and innovators,From the beginning of gaming itself, we've been stuck with the same scripted, predictable NPCs in our games, with their limitations, repetitive dialogs, and without any option to do something unexpected.Until today. The wait is over!We’re thrilled to announce that the Alpha version of AI People has officially launched today! After months of anticipation, the game is finally available to the public, offering a first glimpse into the groundbreaking world we’ve been developing. The Alpha release marks a major milestone for us at GoodAI, and we can't wait for you to experience it.You still have a chance to join the AI revolution in gaming and be part of the movement towards true AI NPCs!Join the AI People Waiting ListAlpha Release TrailerBefore diving into the details of the Alpha release, we encourage you first to check out our Alpha Release Trailer. The trailer beautifully tells the story of how NPCs persuaded a player to create this trailer, as more players means more time alive for them. Interestingly, this persuasion came after the player had initially killed one of the NPCs, prompting them to take action. The trailer also gives a glimpse into the immersive gameplay and dynamic interactions you can experience in this Alpha version. It’s the perfect way to get a feel for what’s to come!What is AI People?AI People aims to be more than just a game - it envisions a new frontier in the simulation of artificial intelligence interactions. In this ambitious project, we're working towards creating an immersive experience where players will engage with highly complex NPCs (Non-Playable Characters) designed to adapt and evolve based on their environment and player input. Our goal is to develop each NPC, or "agent," powered by advanced language models with long-term memory capabilities, potentially enabling lifelike behaviors, personalities, and goals that could dynamically change over time.We're striving to create agents that aren't static - ideally, they would learn, grow, and respond to the world around them, making every interaction unique. Our vision includes giving players the power to influence these AI-driven characters, whether by guiding them through personal development or building entire ecosystems. While we're still in the early stages, we believe this concept has the potential to offer an unparalleled gameplay experience in the future.Alpha Launch DetailsThis alpha launch represents a significant milestone in our journey to revolutionize gaming with intelligent AI NPCs. This is what you can look forward to:Soft Launch in waves: We're taking an incremental approach, allowing players in gradually to ensure a smooth experience and gather valuable feedback.AI NPCs and AI Director: Experience our groundbreaking AI technology that brings NPCs to life like never before. Our AI Director orchestrates NPC behaviors into convincing emergent narratives.More than 10 Unique Scenarios: The alpha version features 3 different maps and one scenario without a plot for each of those maps. Those can be used as templates. Apart from that, we prepared more than 10 pre-made scenarios for you to explore, each showcasing different aspects of our AI technology.User-Generated Content (UGC): We're excited to see what our community creates! Players will be able to create and share their own scenarios through Mod.io, expanding the game's content beyond our initial offerings.Game Modes:Scenario Editor: Create your own characters and plots via text descriptionsPlay existing scenarios or download community-created ones from Mod.ioShort Game Sessions: Initial gameplay will focus on a maximum of 10-minute sessions, perfect for quick, engaging experiences. These sessions primarily involve social interactions and basic environmental engagement. Longer persistent sessions and more complex challenges are planned for future updates.Environment Interaction: Watch as AI NPCs interact with their surroundings, the player, and other NPCs in dynamic and surprising ways.Modern-Day Theme: The alpha launch features primary scenarios set in a modern-day theme, providing a familiar yet exciting backdrop for your adventures.Managing ExpectationsAs an alpha release, AI People is essentially a proof of concept for our AI NPC and AI Director technology. While the scenario progressions play out nicely and the agents perform their tasks well, game challenges are currently minimal. We're focusing on demonstrating the core technology, with more complex gameplay elements planned for future updates.In this alpha version, AI N
SUMMARY:
- Alpha Officially Released, Alpha Trailer
- What is AI People?
- Alpha Launch Details
- Managing Expectations
- Distribution of the Access
- How to play
- Subscription Model and Pricing
- A Story Behind AI People
- Post-Alpha Roadmap
- A Note from Marek Rosa
- Join the Revolution of NPCs in Gaming
- How to play? Join the waiting list and when your batch is ready, you'll receive an approval email with instructions on how to proceed.
Alpha Release Trailer
What is AI People?
Alpha Launch Details
- Soft Launch in waves: We're taking an incremental approach, allowing players in gradually to ensure a smooth experience and gather valuable feedback.
- AI NPCs and AI Director: Experience our groundbreaking AI technology that brings NPCs to life like never before. Our AI Director orchestrates NPC behaviors into convincing emergent narratives.
- More than 10 Unique Scenarios: The alpha version features 3 different maps and one scenario without a plot for each of those maps. Those can be used as templates. Apart from that, we prepared more than 10 pre-made scenarios for you to explore, each showcasing different aspects of our AI technology.
- User-Generated Content (UGC): We're excited to see what our community creates! Players will be able to create and share their own scenarios through Mod.io, expanding the game's content beyond our initial offerings.
- Game Modes:
- Scenario Editor: Create your own characters and plots via text descriptions
- Play existing scenarios or download community-created ones from Mod.io
Managing Expectations
- This is an alpha release & More will come later
- We're using an incremental deployment strategy: release early, release often
- There are no scenario end goals or objectives in this initial release
- The game is rated 18+ for now, with plans to explore a kid-friendly version in the future
- Your feedback during this alpha phase is invaluable, but participation is entirely optional
Distribution of the Access
How to play
Basic controls
- Left-click: Initiate the main action, like picking up an object, going to the selected location, opening a chat window to communicate with NPCs
- Right-click: Opens context menu with additional actions. Those can be aimed at objects (pick up, consume), yourself (emote, consume hold object), or NPC (attack, talk to, hug…)
Quick Play
Creative
Edit scenario
Edit character personality
Save your scenario
Workshop
Subscription Model and Pricing
- Price: $10/month subscription
- The subscription provides 1000 credits each month.
- These credits fuel your gameplay, enabling the AI's dynamic responses and actions.
- Unused credits roll over to the next month!
- If you use up your credits before the month ends, you can buy more.
A Story Behind AI People
Post-Alpha Roadmap
- Multi-lingual support (NPCs understanding and speaking in other languages, localized GUI)
- Level editor & Modding
- Local LLM that runs on your PC to reduce the infrastructure costs
- Voice input
- New interactions, actions, and items
- Enhanced plot generation with new plot twists
- Longer game sessions (days) to showcase long-term memory benefits
- End goals for scenarios
A Note from Marek Rosa
You can still join the Revolution of NPCs in Gaming
Best,
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI
Personal bio:
Marek Rosa is the founder and CEO of GoodAI, a general artificial intelligence R&D company, and Keen Software House, an independent game development studio, started in 2010, and best known for its best-seller Space Engineers (over 5 million copies sold). Space Engineers has the 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more!