What we've been playing - oppressive city builders, helpless chickens, and inspired updates
Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing this week. This week, we hunker down from storms and pray for the safety of our tiles in Dawnfolk; we put a full-stop on Resident Evil Village but find ourselves ruminating on the fate of chickens; and we return to No Man's Sky yet again, as it expands, yet again. Read more
![What we've been playing - oppressive city builders, helpless chickens, and inspired updates](https://assetsio.gnwcdn.com/nms-worlds-part-i-featured-14-2560w.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp#)
![](https://assetsio.gnwcdn.com/nms-worlds-part-i-featured-14-2560w.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp)
Hello and welcome back to our regular feature where we write a little bit about some of the games we've been playing this week. This week, we hunker down from storms and pray for the safety of our tiles in Dawnfolk; we put a full-stop on Resident Evil Village but find ourselves ruminating on the fate of chickens; and we return to No Man's Sky yet again, as it expands, yet again.