Space Engineers: Signal
SUMMARY:New blocks in the base game: Broadcast Controller, Action Relay, Compact Antenna, and more!New Red Ship Starting Scenario, New world screen for improved new player experience, Quality of Life ImprovementsNew Premium Content: Truss Set, Corridor Blocks, Inset Walls, and more!What’s NextHello, Engineers!The new Signal update is here! “Signal” lays the foundation for a new era of Space Engineers. 2024 will be a year of exploration, battle, and survival. This update focuses on our framework for a new standard in player versus environment. Signal adds new choices to your creative arsenal with new blocks, specifically created for this occasion. With this new set of blocks, your remote automation can act with an entirely new level of autonomy. Where the wildly popular “Automatons” update added remote mining operations, automated drones, welding assistants and so much more, “Signal” empowers these systems to communicate! Reactive updates, straight-to-chat, as well as complex systems communicating over multiple ships, stations, or any combination are now possible! Get live chat updates from your remote satellite array, mining drone fleet, or automated defense sentinels in Signal!Please join us in 2024 as we explore Space Engineers like never before. We can't wait to see what you create! Free ContentBroadcast Controller(1 block, S + L grid)The Broadcast Controller transmits custom messages to players using the chat window.Action Relay(1 block, S + L grid)Action Relay blocks, in conjunction with Antennas, can remotely trigger actions on other Action Relay blocks on other grids using the corresponding channel.Broadcast Controller / Action Relay GuideAdditional Round Armor Panels(4 blocks, L grid + 4 blocks, S grid)More armor panels to provide structure and decoration.Compact Antenna(1 block, L grid)A more compact version of the Antenna. For all your radio communication needs.New Red Ship Starting Scenario A modern remake of the classic Red Ship scenario. This updated and modernized scenario features the latest build of the classic “Red Ship” as well as a host of other improvements.Death and Respawn ImprovementsWhen you die, you’ll know why!Cargo Container Destruction improvementsTo increase performance, destroyed cargo containers will now leave behind a temporary crate containing all of the destroyed container’s contents. In addition, all non-unique items will now be stacked.Reload indicators for static weaponsWe have added reload indicators to static grid weapons, on your hotbar, to make it easier to see when your weapons are ready to fire. You will also hear a “click” while you try to shoot your weapons if reloading has not yet been completed.NPC Grid ClaimingGrids stolen from NPCs will need to be claimed to prevent them from despawning. Claiming an NPC grid will transfer all of the grid’s PCU to you. Note that you’ll still need to hack blocks to gain access and ownership!New World screenWe have refreshed the new world screen with an updated and modernized version. This new world screen is being rolled out on PC, Xbox, and Windows stores. We expect to launch this feature on PlayStation as well, in an upcoming update. QOL Change - Grinding Components to ScrapWe have added a warning when some block components are about to be destroyed/turned to scrap when you grind a block. Adjustment to Tree collisions(F1) Help menu changes to improve ease of useMore QOL Changes: Non-unique items can be stacked in the inventoryBlock info/stats Improvements (charge efficiency, production blocks).Improvements to Cargo Ship flight paths.Improved performance of NPC Grids.Reputation system adjustment.Lightning damage is disabled by default for new Worlds.Disabled scrap item spawning from damaged blocks by default in new Worlds.PlayStation Optimizations and Improvements loading times improvementssimulation & render performance improvement for First Jump and Frostbitetextures are now reloaded after download when using Play Go (playing while downloading the game)fixed intro video stutterFree DLC Content additionsWe are always looking for ways to improve, and that includes adding value to prior releases. During this update, we are adding new content to existing DLCs, those who already own these DLCs will get this content for free, as part of the free update.Scaffolding (Added to the Deco Pack 3)(4 blocks, L grid)More blocks for Deco Pack 3 Scaffolding Set.Space Engineers Sheet Music (Added to Deluxe Edition)After the incredible celebration surrounding Space Engineers' 10-year anniversary, we have decided to release the sheet music for all 9 of the new songs we premiered during the anniversary event. The new music sheets will be included in the Deluxe Edition of Space Engineers.Space Engineers music was composed by Karel Antonin. He has been cooperating with us for more than 10 years and you can hear his music in all our games. Deluxe Edition: https://store.steampowered.com/app/573160/Space_Engineers_Deluxe/If you already own D
SUMMARY:
- New blocks in the base game: Broadcast Controller, Action Relay, Compact Antenna, and more!
- New Red Ship Starting Scenario, New world screen for improved new player experience, Quality of Life Improvements
- New Premium Content: Truss Set, Corridor Blocks, Inset Walls, and more!
- What’s Next
Free Content
Action Relay blocks, in conjunction with Antennas, can remotely trigger actions on other Action Relay blocks on other grids using the corresponding channel.
- Non-unique items can be stacked in the inventory
- Block info/stats Improvements (charge efficiency, production blocks).
- Improvements to Cargo Ship flight paths.
- Improved performance of NPC Grids.
- Reputation system adjustment.
- Lightning damage is disabled by default for new Worlds.
- Disabled scrap item spawning from damaged blocks by default in new Worlds.
- loading times improvements
- simulation & render performance improvement for First Jump and Frostbite
- textures are now reloaded after download when using Play Go (playing while downloading the game)
- fixed intro video stutter
Free DLC Content additions
- Steam Folder \Steam\steamapps\common\SpaceEngineers\DeluxeDLC\SheetMusic
Signal Pack
What’s next
- New resources
- New end-game blocks
- We take a deep dive into PVE encounters
- And we begin exploring exploration
Space Engineers Wiki
- Thank you to the incredible AdaRynin, Enenra, and our modding community for adding helpful resources that aspiring modders can take advantage of.
- Thank you to Wiki.gg for providing an incredible platform for the Space Engineers wiki.
AI People
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Hiring
If you’re interested in working on awesome games like Space Engineers or our in-house game engine, and love solving unique challenges, we’d love to hear from you! Check out the open positions at Keen Software House and don’t forget to send us your English CV/resume and cover letter.
Remote collaboration is possible!
Our team is global.
Finding the best candidates to join Keen Software House means exploring every possible solution, including remote work. While we strive to provide team members with the best possible work-life balance here in Prague at our incredible Oranzerie offices, we understand that it is not always possible to transition, therefore we are very remote-friendly. Here’s a map of where our teammates live.
If you want to let me know your feedback, please get in touch via my personal email address marek.rosa@keenswh.com, or use our Keen Software House support site. I welcome all of the feedback we receive and we will use it to learn and provide better services to our players.
Thank you for reading this blog!
Best,
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI
Personal bio:
Marek Rosa is the founder and CEO of GoodAI, a general artificial intelligence R&D company, and Keen Software House, an independent game development studio, started in 2010, and best known for its best-seller Space Engineers (over 5 million copies sold). Space Engineers has the 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more!