Keep Driving: what's a roguelike if not a junky old car with a decent FM radio?
When I was younger, platformers were the dominant genre, so whenever an idea came along that needed turning into a game, platformers were co-opted to help. Nowadays it's often roguelikes. And sometimes it really fits. Taking a long, wayward journey in a junky car? Turns out that really is a roguelike. Read more
![Keep Driving: what's a roguelike if not a junky old car with a decent FM radio?](https://assetsio.gnwcdn.com/Keep-Driving_w503OOA.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp#)
![](https://assetsio.gnwcdn.com/Keep-Driving_w503OOA.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp)
When I was younger, platformers were the dominant genre, so whenever an idea came along that needed turning into a game, platformers were co-opted to help. Nowadays it's often roguelikes. And sometimes it really fits. Taking a long, wayward journey in a junky car? Turns out that really is a roguelike.